How far is too far? a peek into the moral void.

All viewpoints expressed here are entirely my own, this is my blog, of course its going to house some of my biases.   Video games have long been polarizing when it comes to the subject of morality. On one instance, games can be a teaching experience, helping people connect to others around the world. On… Continue reading How far is too far? a peek into the moral void.

Where it’s needed most: The importance of sound and sound design in video games.

When it comes to video games, sound and I have a very tenuous relationship. When I was little, I carried around a GameBoy Advance SP, which had no 3.5mm Audio port (not that I had headphones with me anyway), and I wasn’t allowed to play the sound out loud, because it drove my parents crazy.… Continue reading Where it’s needed most: The importance of sound and sound design in video games.

Cole Phelps: The story of a Fall, and a Redemption.

Cole Phelps is the protagonist of L.A. Noire.  A former Marine officer in the United States Marine Corps, Phelps returns home to Los Angeles and joins the LAPD. Cole greatly dislikes speaking of the service going so far as to saying “friends who want to stay friends don’t discuss religion or politics, and in my… Continue reading Cole Phelps: The story of a Fall, and a Redemption.

From Humble Beginnings: a comparison of the style of introduction between the games Final Fantasy VII and Pokémon Red/Blue.

[SPOILER WARNING]: ‘cmon man, these games came out around the year I was born. . . . . As you may not know, or may know all to well, my favorite genre of games are JRPG’s (Japanese Role Playing Games). They do a very good job telling an immersive story, even though they don’t provide… Continue reading From Humble Beginnings: a comparison of the style of introduction between the games Final Fantasy VII and Pokémon Red/Blue.

An analysis of conflict in the game Steins;Gate

I like visual novels… is that a weird statement? a lot of people would say that it makes me some sort of weaboo (I am) or a pervert (how dare you!), but not every VN is adult in nature, and the best example of this, in my opinion, is the game Steins;Gate. Steins;Gate was released… Continue reading An analysis of conflict in the game Steins;Gate

Tomb Raider (1996) an outsiders Retrospective

Background Information: Tomb Raider is an action adventure, Platform Puzzle game released for the Sega Saturn, Sony PlayStation, and MS-DOS (Personal Computer) in the year 1996. it follows the exploits of the English Archaeologist Laura Croft. Tomb Raider was developed by the Core Design subsidiary of the then struggling Eidos corporation (now Square Enix Europe),… Continue reading Tomb Raider (1996) an outsiders Retrospective